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Referral programs, airdrops, points and quests are each decided by a different rule. Apple's App Store Review Guideline 3.1.5(v) bars cryptocurrency apps from paying users to complete tasks. This page sets out what that rule actually allows, where Google Play is silent, and the one line an App Review rejection message drew that Apple never published.
Most crypto growth teams treat referrals, airdrops, points and quests as one bucket called "rewards". The rulebooks do not. A referral pays an existing user for bringing in a new one. An airdrop sends tokens to wallets, with or without conditions. A points program awards a non-transferable off-chain balance. A quest pays for a defined action.
The gatekeepers stack. Apple decides what happens inside an iOS app, Google Play inside an Android app, and regulators decide what you may say to a consumer whatever the stores allow. Clearing two of three is normal. The interactive stack below runs your own mechanic and market through all three at once.
| Mechanic | The rule that decides it | Inside a crypto iOS app |
|---|---|---|
| Referral reward | Apple Guideline 3.1.5(v) | Prohibited where the reward is currency for encouraging downloads |
| Airdrop | 3.1.5(v) if conditioned on tasks; no app-store rule if unconditional | Prohibited only when conditioned on tasks |
| Points | No Apple or Google Play rule names points | Permitted unless they unlock in-app features |
| Quest | 3.1.5(v); on Android also the fixed-ratio rule for game apps | Prohibited where it pays currency for tasks |
Pick a mechanic and a market. Each plate shows the verdict the published rule produces for that surface, and names the instrument it comes from. Where Apple has published nothing and no rejection message covers the case, the plate reads Unresolved, the tool never invents a verdict a source does not support.
A refer-a-friend where the person receiving the invite is rewarded for downloading or registering.
Guideline 3.1.5 covers cryptocurrencies in five sub-points. Only the fifth deals with rewards, but compliance documents cite the wrong ones, so all five appear below verbatim, (iv) abridged to its operative clause.
| Sub-point | What Apple published |
|---|---|
| (i) Wallets | "Apps may facilitate virtual currency storage, provided they are offered by developers enrolled as an organization." |
| (ii) Mining | "Apps may not mine for cryptocurrencies unless the processing is performed off device (e.g. cloud-based mining)." |
| (iii) Exchanges | "Apps may facilitate transactions or transmissions of cryptocurrency on an approved exchange, provided they are offered only in countries or regions where the app has appropriate licensing and permissions." |
| (iv) Initial Coin Offerings | Apps facilitating ICOs and crypto-securities trading "must come from established banks, securities firms, futures commission merchants … or other approved financial institutions and must comply with all applicable law." |
| (v) Cryptocurrency rewards | "Cryptocurrency apps may not offer currency for completing tasks, such as downloading other apps, encouraging other users to download, posting to social networks, etc." |
Apple numbers these sub-points in roman, so there is no Guideline 3.1.5(b). Guideline 3.1.5(v) binds "cryptocurrency apps", not every app: a consumer fintech running refer-a-friend is arguing a different rule, while a wallet running the identical program sits inside this one.
Guideline 3.1.5(v) bans paying "currency for completing tasks". It does not say who may be paid, whether rewarding the sender of an invitation differs from rewarding the person who receives it. Apple never published that line. A rejection message drew it.
In an App Review rejection message posted by a developer to the Apple Developer Forums in February 2021 (thread 674832, "Referral programs rejected 3.2.2"), the reviewer wrote:
While rewarding the invitation sender with points or other digital content is acceptable, the person receiving the invitation should not receive any rewards for downloading or registering an account to use your app. Incentivizing downloads has a direct influence on the App Store user reviews or chart ranking. App Review rejection message, February 2021
The developer attributed the rejection to Guideline 3.2.2 in his thread title, though the quoted message cites no guideline number, and no Apple staff member replied.
The operational rule inside that message is one line: reward the sender, not the recipient. The reviewer's stated reason is chart manipulation, paying the recipient pays for the download, and downloads drive ranking. It is a rejection message, not published policy, so treat it as evidence of how review has been applied, not a rule you can cite.
Apple has not answered the obvious follow-up. Thread 693770, posted November 2021, asks why Coinbase can run "a button on the home screen of their app saying 'Get $10'" if 3.1.5(v) means what it says. A second developer asked the same in February 2022. No Apple-badged reply was posted.
One adjacent rule is published. Guideline 3.2.2(x) says apps "must not force users to rate the app, review the app, download other apps, or other store-related actions in order to access functionality". That is about compulsion; it does not rescue a crypto referral, because 3.1.5(v) bans the payment.
Across the 19 Google Play Developer Program Policy pages reviewed for this article, including User Ratings, Reviews and Installs; App Promotion; Spam; Payments; Ads; Subscriptions; and Deceptive Behavior, there is no rule governing refer-a-friend programs or rewards for inviting other users. "Referral" appears once, in the Spam policy's affiliate rule against apps "whose primary purpose is to drive referral traffic to a website", about apps built to funnel sign-ups elsewhere, not about inviting a friend into your own app. That finding is scoped to those 19 pages, not to Google's whole policy centre.
What Play does prohibit is specific. Its User Ratings, Reviews, and Installs policy bars "incentivized reviews and ratings, or incentivizing users to install other apps as the app's main functionality", and adds: "Don't offer rewards or incentives for ratings or reviews." A June 2017 Android Developers Blog post defines it: an action is incentivized "if a user is offered money, goods, or the equivalent in exchange for the action, be it a rating, review or install".
The Blockchain-based Content policy requires apps that "enable users to earn Tokenized Digital Assets" to declare this on the Financial features declaration form in Play Console, and states: "You may not promote or glamorize any potential earning from playing or trading activities." Most airdrop banner copy fails it.
What kills a quest campaign on Android is the Real-Money Gambling, Games, and Contests policy, under Gamified Loyalty Programs, for game apps. Loyalty rewards tied to a qualifying monetary transaction "may only be awarded and redeemed on a fixed ratio basis", with redemptive value that "may not be wagered, awarded or exponentiated by game performance or chance-based outcomes". A random token payout sits outside that ratio.
The stack tool above runs these rows interactively; the two tables below are the static record. Where Apple has published nothing and no rejection message covers the case, the verdict is unresolved.
| Mechanic (inside a crypto app, iOS) | Verdict | Named rule |
|---|---|---|
| Referral, reward in the app's own token | Prohibited | Apple 3.1.5(v) |
| Referral, reward to the sender only | Acceptable in a Feb 2021 rejection message | Thread 674832: "rewarding the invitation sender … is acceptable" |
| Referral, reward to the recipient for downloading | Rejected in practice | Thread 674832: "should not receive any rewards" |
| Referral required to unlock a feature | Prohibited | Apple 3.2.2(x), forcing store-related actions |
| Unconditional airdrop to existing holders | No app-store rule engages | None |
| Airdrop conditioned on sharing or posting | Prohibited | Apple 3.1.5(v): "posting to social networks" |
| Off-chain points, no in-app unlock | Permitted | No rule names points |
| Points that unlock in-app features | Prohibited | Apple 3.1.1, no own mechanisms to unlock content |
| Quest awarding currency for tasks | Prohibited | Apple 3.1.5(v) |
| Program on web only, surfaced in-app | Unresolved, Apple has published no ruling | Thread 693770, unanswered since Nov 2021 |
| Mechanic (inside a crypto app, Android) | Verdict | Named rule |
|---|---|---|
| Referral, any reward | No Play rule governs refer-a-friend | 19 policy pages reviewed; none on point |
| App whose main purpose is driving referral traffic to a site | Prohibited | Spam, Webviews and Affiliate Spam |
| Reward for rating or reviewing the app | Prohibited | User Ratings, Reviews, and Installs |
| Reward for installing another app, as main functionality | Prohibited | User Ratings, Reviews, and Installs |
| Any campaign awarding tokenised assets | Permitted, declaration required | Blockchain-based Content |
| Copy promising earnings | Prohibited | "You may not promote or glamorize any potential earning" |
| Chance-based quest in a game app | Prohibited | Real-Money Gambling, fixed-ratio rule |
The reward is the app's own token and the task is encouraging downloads. Guideline 3.1.5(v) is on point, and the Feb 2021 rejection message names the exact failure: the recipient must not be rewarded for downloading or registering.
Pay the sender only, the one configuration an App Review message has called acceptable in writing. That is review practice, not published policy.
A web-hosted program surfaced in-app is unresolved: thread 693770 has sat unanswered since November 2021. Treat it as risk, not a cleared path.
The Financial features declaration is required because the app lets users earn tokenised assets, and the banner copy must not promise or glamorise earnings, which rules out most wordings of "earn $10".
The UK incentive ban switches the program off, Germany allows it only after any required white paper is published, and the US allows it with disclosure on every referral post.
The reward's form, who receives it, whether it sits in-app or on the web, and which markets are excluded. Get those wrong and the build is wasted.
So: it ships on Android in the US and Germany, on iOS only if the recipient reward is removed, is unresolved on the web-plus-in-app route, and is off in the UK. The design decisions below settle which of those you are actually shipping.
Currency or the app's own token pulls in Guideline 3.1.5(v) and the Google Play earnings rules; a non-transferable off-chain points balance that unlocks nothing is named by no app-store rule at all.
Rewarding the sender only is the single iOS configuration an App Review message has called acceptable in writing. Rewarding the recipient for downloading or registering is the exact failure that message names.
A program inside the app is governed by the app-store rules. A web-hosted program surfaced in-app is unresolved, not clear: Apple has published no ruling and a forum question has sat unanswered since November 2021.
The UK incentive ban switches it off, MiCA bars the marketing communication until any required white paper is published, and the US allows it only with a material-connection disclosure on every post.
Clearing Apple and Google Play does not clear the law. Regulators govern what you say to a consumer, wherever you say it.
United Kingdom. COBS 4.12A.7R(1) states that a firm must not communicate or approve a financial promotion for a restricted mass market investment that offers a retail client "any monetary or non-monetary incentive". Narrow exceptions follow in 4.12A.7R(2) to (4), so it is not an unqualified blanket ban. Guidance at COBS 4.12A.8G(2) names "offering bonuses where the client refers another person" as an illustrative example, guidance, not a rule. The FCA's review of firms' preparations, published 7 September 2023 and last updated 6 February 2026, says the ban applies "even when there is no requirement to invest to gain the benefit", reaching actions such as "registration or sign-up". One thing the FCA has not done: FG23/3 does not contain the word "airdrop". The full regime is in the FCA crypto promotion regime.
European Union. MiCA Article 7(2), as reproduced in ESMA's Interactive Single Rulebook, states that where a white paper is required, "no marketing communications shall be disseminated prior to the publication of the crypto-asset white paper". An airdrop announcement is a marketing communication, so the timing bar catches it. The detail is in MiCA marketing rules for crypto brands.
United States. Two FTC rules split cleanly. 16 CFR §255.5(a), in its 2023 revision, requires a material connection between endorser and seller to be "disclosed clearly and conspicuously". 16 CFR §465.4, effective 21 October 2024, bars compensating anyone for reviews "expressing a particular sentiment, whether positive or negative", sentiment, not posting. So "post about us, get tokens" is not a §465.4 violation on its face, but the post it produces is an endorsement with a material connection, so §255.5 applies.
Apple, Google Play and the regulators all narrow the same thing: paying users to recruit users. When that loop is blocked on your largest surface, growth moves to distribution, reaching people who are not yet users, instead of paying the users you have to fetch them.
That is what crypto clipping campaigns do. Lumina Clippers runs short-form video distribution through a network of 62,900+ vetted clippers who have driven 18B+ verified views, with campaigns live in 24 to 72 hours. No reward reaches a downloader, no incentive attaches to a sign-up, and there is nothing in the mechanic for App Review to reject.
Budgeting the switch: what crypto marketing costs, and the full sequence for how to market a token launch. And once the clips are running, you can measure the distribution on-chain: trace a clip view to a funded wallet.
Apple. App Store Review Guidelines, Guidelines 3.1.1, 3.1.5 and 3.2.2. Apple Developer Forums, thread 674832, "Referral programs rejected 3.2.2", February 2021, the rejection message quoted above. Apple Developer Forums, thread 693770, "Are cryptocurrency referral programs always in violation of App Review Guideline 3.1.5(v)?", November 2021, unanswered.
Google Play. User Ratings, Reviews, and Installs policy; Spam policy, Webviews and Affiliate Spam; Blockchain-based Content policy; Real-Money Gambling, Games, and Contests policy; Android Developers Blog, "Google Play's policy on incentivized ratings, reviews, and installs", June 2017.
Regulators. FCA Handbook, COBS 4.12A; FCA, "Firms' preparations to comply with the cryptoasset financial promotions regime", published 7 September 2023, last updated 6 February 2026. ESMA Interactive Single Rulebook, MiCA Article 7. eCFR, 16 CFR §255.5; eCFR, 16 CFR §465.4, effective 21 October 2024.
Method. The platform verdicts are the guideline and policy text applied to each mechanic; the sender-vs-recipient line is one App Review rejection message, treated as evidence of review practice rather than published policy. Nothing here is legal advice. Sources checked at publication, 4 August 2026.
When paying users to recruit users is blocked on your largest surface, growth moves to reaching people who are not yet users. That is what our crypto and Web3 team runs, short-form clip distribution with no reward touching a downloader and nothing for App Review to reject.
Talk to the crypto team
Rhys McKay · Founder & CEO, Lumina Clippers
Has led clipping campaigns delivering 18B+ views across a 62,900-clipper network
Rhys founded Lumina Clippers in 2024 and has run short-form distribution campaigns for crypto, SaaS, gaming, music and founder brands. He writes on clipping strategy, creator-led growth and brand visibility. Connect on LinkedIn · About the team →
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